use inline for static members - avoid declaring them outside of class
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@ -1,7 +1,7 @@
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{
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"$schema": "https://raw.githubusercontent.com/platformio/platformio-core/develop/platformio/assets/schema/library.json",
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"name": "ha-mqtt",
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"version": "1.4.1",
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"version": "1.4.2",
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"description": "Home Assistant classes for integration with MQTT auto discovery",
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"repository": {
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"type": "git",
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16
src/ha.h
16
src/ha.h
@ -78,7 +78,7 @@ namespace Ha {
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const char* entityCategory = nullptr;
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const char* deviceClass = nullptr;
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DeviceConfig* mainDevice = nullptr;
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static List<Component> components;
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inline static List<Component> components;
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bool multiValueComponent = false;
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Component(const char* id, const char* name, const char* type) : id(id), type(type), name(name) {
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@ -133,7 +133,7 @@ namespace Ha {
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struct Command : Config {
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bool retain = false;
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static unordered_map<string, Command*> mapCommandTopics;
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inline static unordered_map<string, Command*> mapCommandTopics;
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Command(Component* cmp, onMessage f) : f(f), cmp(cmp) {
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snprintf(commandTopic, sizeof(commandTopic), BASE_TOPIC"/set", cmp->type, MAIN_DEVICE_ID, cmp->id);
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@ -185,7 +185,7 @@ namespace Ha {
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};
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struct StatefulCommand : Command, State {
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static unordered_map<string, Command*> mapRestoreStateTopics;
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inline static unordered_map<string, Command*> mapRestoreStateTopics;
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StatefulCommand(Component* cmp, onMessage f) : Command(cmp, f), State(cmp) {}
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@ -248,7 +248,7 @@ namespace Ha {
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const char* unitMeasure = nullptr;
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const char* valueTemplate = nullptr;
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unsigned int precision = 2;
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static unordered_map<string, Sensor*> mapSensors;
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inline static unordered_map<string, Sensor*> mapSensors;
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Sensor(const char* name, const char* id) : Component(id, name, "sensor"), State(this) {
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withStateTopic();
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@ -307,7 +307,7 @@ namespace Ha {
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};
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struct AbstractBuilder {
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static List<AbstractBuilder> builders;
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inline static List<AbstractBuilder> builders;
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static void deleteAll() {
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builders.forEach([](AbstractBuilder* builder) { delete builder; });
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@ -422,10 +422,4 @@ namespace Ha {
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return *this;
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}
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};
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List<Component> Component::components;
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List<AbstractBuilder> AbstractBuilder::builders;
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unordered_map<string, Command*> Command::mapCommandTopics;
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unordered_map<string, Sensor*> Sensor::mapSensors;
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unordered_map<string, Command*> StatefulCommand::mapRestoreStateTopics;
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}
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