530 lines
16 KiB
C++
530 lines
16 KiB
C++
#pragma once
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#include <ArduinoJson.h>
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#include "list.h"
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#include "enums.h"
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using namespace std;
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#define JSON_SIZE 512
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#define TOPIC_SIZE 255
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#define BASE_TOPIC "homeassistant/%s/%s/%s"
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namespace Ha {
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uint16(*publisher)(const char*, const char*);
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typedef void (*onMessage)(const char*);
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struct Config {
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virtual void buildConfig(JsonDocument& jsonDoc) = 0;
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};
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struct DeviceConfig : Config {
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const char* id = nullptr;
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const char* name = nullptr;
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const char* model = nullptr;
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const char* manufacturer = nullptr;
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const char* area = nullptr;
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const DeviceConfig* parent = nullptr;
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static DeviceConfig& create(const char* id) {
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return *(new DeviceConfig{ id });
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}
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DeviceConfig& withName(const char* value) {
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name = value;
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return *this;
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}
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DeviceConfig& withModel(const char* value) {
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model = value;
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return *this;
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}
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DeviceConfig& withManufacturer(const char* value) {
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manufacturer = value;
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return *this;
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}
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DeviceConfig& withArea(const char* value) {
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area = value;
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return *this;
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}
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DeviceConfig& withParent(const DeviceConfig* deviceConfig) {
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parent = deviceConfig;
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return *this;
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}
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void buildConfig(JsonDocument& jsonDoc) override {
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JsonObject device = jsonDoc.createNestedObject("device");
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if (name) device["name"] = name;
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if (model) device["model"] = model;
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if (manufacturer) device["manufacturer"] = manufacturer;
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if (area) device["suggested_area"] = area;
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if (parent) device["via_device"] = parent->id;
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JsonArray identifiers = device.createNestedArray("identifiers");
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identifiers.add(id);
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}
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private:
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DeviceConfig(const char* id) : id(id) {}
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};
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struct Component : Config {
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const char* id = nullptr;
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const char* type = nullptr;
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const char* name = nullptr;
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const char* entityCategory = nullptr;
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const char* deviceClass = nullptr;
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const char* icon = nullptr;
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DeviceConfig* mainDevice = nullptr;
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inline static List<Component> components;
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bool multiValueComponent = false;
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Component(const char* id, const char* name, const char* type) : id(id), type(type), name(name) {
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components.add(this);
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}
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void publishConfig() {
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StaticJsonDocument<JSON_SIZE> jsonDoc;
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buildConfig(jsonDoc);
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char message[JSON_SIZE] = {};
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serializeJson(jsonDoc, message);
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publisher(configTopic, message);
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}
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void publishCleanupConfig() {
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publisher(configTopic, "");
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}
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void toJson(JsonDocument& jsonDoc) {
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jsonDoc["id"] = id;
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jsonDoc["name"] = name;
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jsonDoc["type"] = type;
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}
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protected:
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void buildConfig(JsonDocument& jsonDoc) override {
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if (mainDevice) mainDevice->buildConfig(jsonDoc);
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if (entityCategory) jsonDoc["entity_category"] = entityCategory;
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if (deviceClass) jsonDoc["device_class"] = deviceClass;
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if (icon) jsonDoc["icon"] = icon;
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jsonDoc["name"] = name;
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buildUniqueId(jsonDoc);
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buildConfigTopic();
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}
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private:
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char configTopic[TOPIC_SIZE] = {};
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void buildUniqueId(JsonDocument& jsonDoc) {
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char uniqueId[50];
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if (multiValueComponent && deviceClass) {
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snprintf(uniqueId, sizeof(uniqueId), "%s_%s_%s", MAIN_DEVICE_ID, deviceClass, id);
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} else {
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snprintf(uniqueId, sizeof(uniqueId), "%s_%s", MAIN_DEVICE_ID, id);
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}
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jsonDoc["unique_id"] = uniqueId;
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}
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void buildConfigTopic() {
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if (multiValueComponent && deviceClass) {
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snprintf(configTopic, sizeof(configTopic), BASE_TOPIC"_%s""/config", type, MAIN_DEVICE_ID, deviceClass, id);
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} else {
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snprintf(configTopic, sizeof(configTopic), BASE_TOPIC"/config", type, MAIN_DEVICE_ID, id);
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}
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}
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};
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struct Command : Config {
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bool retain = false;
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inline static unordered_map<string, Command*> mapCommandTopics;
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inline static unordered_map<string, Command*> mapCommandIds;
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Command(Component* cmp, onMessage f) : f(f), cmp(cmp) {
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snprintf(commandTopic, sizeof(commandTopic), BASE_TOPIC"/set", cmp->type, MAIN_DEVICE_ID, cmp->id);
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mapCommandTopics.insert({ string(commandTopic), this });
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mapCommandIds.insert({ string(cmp->id), this });
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}
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virtual void onCommand(const char* msg) {
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if (f) f(msg);
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}
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void toJson(JsonDocument& jsonDoc) {
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cmp->toJson(jsonDoc);
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}
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protected:
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char commandTopic[TOPIC_SIZE] = {};
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onMessage f;
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void buildConfig(JsonDocument& jsonDoc) override {
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jsonDoc["command_topic"] = (const char*)commandTopic;
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if (retain) jsonDoc["retain"] = true;
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}
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private:
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Component* cmp;
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};
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struct State : Config {
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char stateTopic[TOPIC_SIZE] = {};
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const char* jsonAttributesTemplate = nullptr;
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const char* valueTemplate = nullptr;
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State(Component* cmp) : cmp(cmp) {}
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void withStateTopic() {
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snprintf(stateTopic, sizeof(stateTopic), BASE_TOPIC"/state", cmp->type, MAIN_DEVICE_ID, cmp->id);
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}
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void updateState(const char* message) {
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if (stateTopic[0]) publisher(stateTopic, message);
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}
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protected:
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void buildConfig(JsonDocument& jsonDoc) override {
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if (stateTopic[0]) {
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jsonDoc["state_topic"] = (const char*)stateTopic;
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if (jsonAttributesTemplate) {
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jsonDoc["json_attributes_template"] = jsonAttributesTemplate;
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jsonDoc["json_attributes_topic"] = (const char*)stateTopic;
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}
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if (valueTemplate) jsonDoc["value_template"] = valueTemplate;
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}
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}
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private:
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Component* cmp;
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};
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struct StatefulCommand : Command, State {
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inline static unordered_map<string, Command*> mapRestoreStateTopics;
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StatefulCommand(Component* cmp, onMessage f) : Command(cmp, f), State(cmp) {}
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void restoreStateFromCommand() {
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withStateTopic();
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mapRestoreStateTopics.insert({stateTopic, this});
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}
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protected:
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void buildConfig(JsonDocument& jsonDoc) override {
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Command::buildConfig(jsonDoc);
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State::buildConfig(jsonDoc);
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}
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};
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struct Button : Component, Command {
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Button(const char* name, const char* id, onMessage f = nullptr) : Component(id, name, "button"), Command(this, f) {}
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void buildConfig(JsonDocument& jsonDoc) override {
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Component::buildConfig(jsonDoc);
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Command::buildConfig(jsonDoc);
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}
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};
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struct Switch : Component, StatefulCommand {
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Switch(const char* name, const char* id, onMessage f = nullptr) : Component(id, name, "switch"), StatefulCommand(this, f) {}
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void updateState(bool state) {
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State::updateState(state ? "ON" : "OFF");
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}
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void buildConfig(JsonDocument& jsonDoc) override {
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Component::buildConfig(jsonDoc);
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StatefulCommand::buildConfig(jsonDoc);
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}
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};
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struct Light : Component, StatefulCommand {
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Light(const char* name, const char* id, onMessage f = nullptr) : Component(id, name, "light"), StatefulCommand(this, f) {}
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void updateState(bool state) {
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State::updateState(state ? "ON" : "OFF");
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}
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void buildConfig(JsonDocument& jsonDoc) override {
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Component::buildConfig(jsonDoc);
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StatefulCommand::buildConfig(jsonDoc);
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}
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};
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struct Number : Component, StatefulCommand {
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unsigned int min = 1;
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unsigned int max = 100;
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unsigned int step = 1;
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const char* unitMeasure = nullptr;
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Number(const char* name, const char* id, onMessage f) : Component(id, name, "number"), StatefulCommand(this, f) {}
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void updateState(unsigned int value) {
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State::updateState(to_string(value).c_str());
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}
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void buildConfig(JsonDocument& jsonDoc) override {
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Component::buildConfig(jsonDoc);
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StatefulCommand::buildConfig(jsonDoc);
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jsonDoc["min"] = min;
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jsonDoc["max"] = max;
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jsonDoc["step"] = step;
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if (unitMeasure) jsonDoc["unit_of_measurement"] = unitMeasure;
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}
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};
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struct Text : Component, StatefulCommand {
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unsigned int min = 1;
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unsigned int max = 100;
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const char* pattern = nullptr;
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Text(const char* name, const char* id, onMessage f) : Component(id, name, "text"), StatefulCommand(this, f) {}
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void updateState(unsigned int value) {
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State::updateState(to_string(value).c_str());
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}
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void buildConfig(JsonDocument& jsonDoc) override {
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Component::buildConfig(jsonDoc);
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StatefulCommand::buildConfig(jsonDoc);
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jsonDoc["min"] = min;
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jsonDoc["max"] = max;
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jsonDoc["platform"] = "text";
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if (pattern) jsonDoc["pattern"] = pattern;
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}
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};
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struct GenericSensor : Component, State {
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inline static unordered_map<string, GenericSensor*> mapSensors;
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GenericSensor(const char* id, const char* name, const char* type) : Component(id, name, type), State(this) {
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withStateTopic();
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mapSensors.insert({ string(id), this });
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}
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void buildConfig(JsonDocument& jsonDoc) override {
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Component::buildConfig(jsonDoc);
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State::buildConfig(jsonDoc);
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}
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};
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struct BinarySensor : GenericSensor {
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unsigned int off_delay_seconds = 0;
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BinarySensor(const char* id, const char* name = nullptr) : GenericSensor(id, name, "binary_sensor") {}
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void buildConfig(JsonDocument& jsonDoc) override {
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GenericSensor::buildConfig(jsonDoc);
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if (off_delay_seconds) jsonDoc["off_delay"] = off_delay_seconds;
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}
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};
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struct Sensor : GenericSensor {
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const char* unitMeasure = nullptr;
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unsigned int precision = 2;
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SensorStateClass sensorStateClass;
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Sensor(const char* name, const char* id) : GenericSensor(id, name, "sensor") {}
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void buildConfig(JsonDocument& jsonDoc) override {
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GenericSensor::buildConfig(jsonDoc);
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if (unitMeasure) jsonDoc["unit_of_measurement"] = unitMeasure;
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if (isNumericSensor()) jsonDoc["suggested_display_precision"] = precision;
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if (sensorStateClass) jsonDoc["state_class"] = static_cast<const char*>(sensorStateClass);
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}
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private:
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bool isNumericSensor() {
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return deviceClass || unitMeasure;
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}
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};
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struct TemperatureSensor : Sensor {
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TemperatureSensor(const char* id, const char* name = "Temperature") : Sensor(name, id) {
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deviceClass = "temperature";
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unitMeasure = "°C";
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sensorStateClass = MEASUREMENT;
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}
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};
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struct HumiditySensor : Sensor {
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HumiditySensor(const char* id, const char* name = "Humidity") : Sensor(name, id) {
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deviceClass = "humidity";
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unitMeasure = "%";
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sensorStateClass = MEASUREMENT;
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}
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};
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struct PressureSensor : Sensor {
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PressureSensor(const char* id, const char* name = "Pressure") : Sensor(name, id) {
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deviceClass = "pressure";
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unitMeasure = "hPa";
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}
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};
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struct VoltageSensor : Sensor {
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VoltageSensor(const char* id, const char* name, const char* valueTemplate) : Sensor(name, id) {
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this->valueTemplate = valueTemplate;
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deviceClass = "voltage";
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unitMeasure = "V";
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}
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};
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struct BatterySensor : Sensor {
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BatterySensor(const char* id, const char* name, const char* valueTemplate) : Sensor(name, id) {
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this->valueTemplate = valueTemplate;
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deviceClass = "battery";
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unitMeasure = "%";
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sensorStateClass = MEASUREMENT;
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}
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};
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struct AbstractBuilder {
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inline static List<AbstractBuilder> builders;
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static void deleteAll() {
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builders.forEach([](AbstractBuilder* builder) { delete builder; });
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builders.empty();
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}
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protected:
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AbstractBuilder() {
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builders.add(this);
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}
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};
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template <class T>
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struct Builder : AbstractBuilder {
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T* cmp;
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Builder(T* cmp) : AbstractBuilder(), cmp(cmp) {}
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Builder(const char* id) : AbstractBuilder() {
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cmp = new T{ id };
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}
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static Builder& instance(T* c) {
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return *(new Builder<T>(c));
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}
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static Builder& instance(const char* id) {
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return *(new Builder<T>(id));
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}
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T* build() {
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return static_cast<T*>(cmp);
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}
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Builder& withDeviceClass(const char* value) {
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cmp->deviceClass = value;
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return *this;
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}
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Builder& withUnitMeasure(const char* value) {
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cmp->unitMeasure = value;
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return *this;
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}
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Builder& withIcon(const char* value) {
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cmp->icon = value;
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return *this;
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}
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Builder& withValueTemplate(const char* value) {
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cmp->valueTemplate = value;
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return *this;
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}
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Builder& withPrecision(unsigned int value) {
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cmp->precision = value;
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return *this;
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}
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Builder& withSensorStateClass(SensorStateClass value) {
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cmp->sensorStateClass = value;
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return *this;
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}
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Builder& withMin(unsigned int value) {
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cmp->min = value;
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return *this;
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}
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Builder& withMax(unsigned int value) {
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cmp->max = value;
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return *this;
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}
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Builder& withStep(unsigned int value) {
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cmp->step = value;
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return *this;
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}
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Builder& withOffDelaySeconds(unsigned int value) {
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cmp->off_delay_seconds = value;
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return *this;
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}
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Builder& withPattern(const char* value) {
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cmp->pattern = value;
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return *this;
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}
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Builder& withJsonAttributes(const char* value) {
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cmp->jsonAttributesTemplate = value;
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return *this;
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}
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Builder& addSecondary(Component* c) {
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if (cmp->mainDevice) c->mainDevice = &DeviceConfig::create(cmp->mainDevice->id).withName(cmp->mainDevice->name);
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if (!strcmp(cmp->id, c->id)) c->multiValueComponent = true;
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return *this;
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}
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Builder& addDiagnostic(Component* c) {
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c->entityCategory = "diagnostic";
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return addSecondary(c);
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}
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Builder& addPreconfigured(Builder& (*factoryBuilder)(Builder& builder)) {
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return factoryBuilder(*this);
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}
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Builder& addConfiguration(Component* c) {
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c->entityCategory = "config";
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return addSecondary(c);
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}
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Builder& asDevice(DeviceConfig* deviceConfig) {
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cmp->mainDevice = deviceConfig;
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return *this;
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}
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Builder& withStateTopic() {
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cmp->withStateTopic();
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return *this;
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}
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Builder& withRetain(bool retain = true) {
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cmp->retain = retain;
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return *this;
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}
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[[deprecated("Use restoreStateFromCommand() instead")]]
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Builder& restoreFromState() {
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cmp->restoreStateFromCommand();
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return *this;
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}
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Builder& restoreStateFromCommand() {
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cmp->restoreStateFromCommand();
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return *this;
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}
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};
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}
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